EANI-331: Environment Art for Games

Credits 3
Instructional Method
Academic Level
Students will be exposed to the process of creating 3d models, assets, and environments specifically for video games. Utilizing software like Maya, Substance Designer/Painter, and the Unreal Engine, the focus will be on refining fundamental modeling, shading, and world building skills in the context of creating game-ready art. Students will collaborate with the game design track to create actual playable levels.
Requisites
Take EANI-215, Modeling 1 -AND-
EANI-200, 3rd Term Review