ECPT-281: Board Game Art Design

Credits 3
Instructional Method
Academic Level
With games such as "Hearthstone", "Magic: The Gathering Arena", and "Star Wars Imperial Assault", board and trading card games have seen a boom in development and production.  Amongst these games there are many that share both the physical and digital space, creating an interesting social and immersive hybrid experience.  In this course students will learn how to think through the user experience and create artwork that both describes the look and feel of the game as well as conveys crucial information for functional play. Topics covered will include: marketing art, key art, user interface, maps, and icons.