EGAM-102: Game Dev 1

Credits 3
Instructional Method
Academic Level
An introduction to the technical and creative aspects of game development, including the prototyping and creation of 2D games. The student will learn to use an industry standard development engine, reproduce classic 2D games, and prototype their own original 2D concept. Course Learning Outcomes: The student will be able to create a prototype of a simple 2D game using standard development tools.