EGAM-121: Spatial Design for Games

Credits 3
Instructional Method
Academic Level
This course introduces students to the principles of designing meaningful 3D game spaces through block-out (greybox) construction. Emphasis is placed on spatial storytelling, architectural rhythm, and the effective use of metrics. Students will create walkable environments-both interior and exterior-focusing on visual narrative and player navigation without gameplay mechanics.
Requisites
EGAM-110 Graphic Design & Games