EGAM-302: Game Dev 4 (Adv Prototyping)

Credits 3
Instructional Method
Academic Level
Course Description: A follow-up to the Game Development 3 class, this course will introduce more advanced concepts in 3D game development such as AI (artificial intelligence) and sandbox gameplay. Students will also be introduced to other industry standard game engines. Course Learning Outcomes: The student will be able to create a prototype of a more sophisticated 3D game using industry standard development tools. The student will have a practical knowledge of sophisticated concepts in game design and game theories.
Requisites
Take EGAM-262, Game Development 3 - Intermediate Prototyping