EGAM-353: Alternative Controllers

Credits 3
Instructional Method
Academic Level
This class provides experiences for students to explore alternative applications of game design and gaming peripherals. Through case studies, students will leverage their game development knowledge in unconventional ways; through research and development, rapid prototyping, and exposure to new tools and methods. Course Learning Outcomes: Students will be exposed to real-world applications and developing client-based deliverables.
Requisites
Take EGAM-300, 3rd Term Review