The Prototyping Innovative Game Mechanics course is designed to provide aspiring game designers with the necessary skills and knowledge to conceptualize, develop, and iterate innovative game mechanics for interactive experiences. This hands-on course encourages students to think outside the box, experiment with diverse gameplay ideas, and create unique mechanics that push the boundaries of game design. Throughout the course, students will explore the entire process of prototyping original game mechanics, from ideation to implementation. They will learn fundamental concepts and techniques to effectively translate their ideas into interactive prototypes, fostering a deep understanding of the iterative nature of game design. Students will have the opportunity to develop their critical thinking, problem-solving, and teamwork skills as they collaborate on projects and provide feedback to their peers.
Requisites
Take EGAM-302, Game Development 4