EGAM-393: Alternative Controllers 2

Credits 3
Instructional Method
Academic Level
Expanding upon previous experiences with Alternative Controllers, students will design, code, and prototype custom devices for interactive games. Students will concentrate on developing a single quality gaming experience that involves tools and techniques such as, physical computing, game engine integrations, and various fabrication processes, in order to create their own alternative controller games.
Requisites
Take EGAM-353