IXD-257: Interactive Prototyping 4

Department
Credits 3
Instructional Method
Academic Level
In this studio, students will be introduced to 3D engines (Unreal/Unity) as simulation tools to design interactive systems and human-machine interactions. Students will learn foundations of game development engines and workflows to explore interactions within automotive, transportation, robotic, architectural, and autonomous scenarios.
Requisites
Take IXD-156, Interactive Prototyping 2 -AND-
IXD-201, Interaction Design 3