GMDP-566: Creative Technology 2

Credits 3
Instructional Method
Academic Level
This course offers design and technology projects that complement other courses in the program, and focuses on emerging technologies such as machine learning, AR/VR, and simulation. Students learn to apply new technologies in creative ways, and experiment with fast prototyping and experimentation to discover potential and unexpected affordances of technologies. Students will also have the opportunity to work on an independent technical project with mentorship of the faculty member.
Requisites
Take GMDP-516, Creative Technology 1