EGAM-252: Level Design 2

Credits 3
Instructional Method
Academic Level
This course will continue from Level Design 1. Overview of the different components used to create levels (obstacles, triggers, rewards, etc.). Students will create levels for multiple genres of games. Course Learning Outcomes: The student will understand the principles and techniques used to create compelling levels in games.
Requisites
Take EGAM-200, 3rd Term Review -AND-
EGAM-251, Level Design 1