EGAM-361: Games As a Service

Credits 3
Instructional Method
Academic Level
Games as a service (GaaS) are ways to monetize video games either after their initial sale, or to support a free-to-play model. They typically receive a long or indefinite stream of monetized new content over time to encourage players to continue paying to support the game. This class will explore the challenges and the opportunities offered by this new approach to gaming. Course Learning Outcomes: The student will understand the principles and techniques used in order to keep the player engaged with the game.
Requisites
Take EGAM-231, Mathematics, Economics and Games