EGAM-311A: Immersive Design

Credits 3
Instructional Method
Academic Level
This course is a deep dive into creating immersion in games including through the lenses of psychology, physiology, storytelling, playable system design, production execution, and social emotional learning. Students will complete a sequence of in class exercises and case studies. And students will create two solo projects to achieve immersion using software tools of their choosing.
Requisites
Take EGAM-221, User Experience for Games