Overview of the different ways to convey stories within a game. Exploration of the importance of a story in a game.
Course Learning Outcomes: The student will understand the different methods used to convey a story in a game.
Students will achieve an intermediate understanding of: (CLO1) Character & Character Development, (CLO2) dramatic structure, (CLO3) marketplace & audience demands, and (CLO4) tone, point of view, and player agency through the creation of a hypothetical product (e.g., a game concept, interactive TV pilot, etc.) and its mid-level-stage documentation. In-class exercises and at-home assignments will help fine-tune and evolve the student's hypothetical product week after week, culminating with a mini story bible.
Requisites
Take HNAR-200, Narrative Strategies -OR-
HNAR-306, Beginnings, Middles, & Ends -OR-
HNAR-301, Short Story
HNAR-306, Beginnings, Middles, & Ends -OR-
HNAR-301, Short Story