IND-542: Materials & Methods 3

Credits 3
Instructional Method
Academic Level
The focus of this studio course is for students to gain knowledge and experience with materials and methods used in the design and fabrication of a working prototype model through an iterative process. Students will take on a long-standing project, Formula E (elastic), to create remote controlled race vehicles propelled by energy stored in 16 feet of rubber band. Students will work in teams over the term and the project culminates with two contests: 1) A contest to determine which vehicle can go the furthest with the same stored power. and 2) A contest to determine which vehicle represents the best example of design, build quality and craftsperson-ship. Students are introduced to theory and methodologies with examples from past classes and competitions. The teams will employ the department's design methodology including research, visualization and ideation techniques, digital and analog 3D development tools and importantly, the iterative process for improvements in function. Each generation of Formula E vehicles has evolved in design sophistication; building upon analysis of the advancements made by teams in prior years. The classes involved with the project are designed to teach lessons in strategy, product development, science, engineering, design, fabrication, branding, materials, and communications through a fun and real-world product development experience. In practice, students also learn the importance of competition, working in teams, setting goals, making plans and implementation with various measures of success despite adverse surprises.
Requisites
Must have taken IND-530 Materials & Methods 2A;
Must have taken IND-531 Materials & Methods 2B;