TDS-313A: Royal Caribbean/Unreal Engine

Credits 3
Instructional Method
Academic Level
From Thrill to Chill: Designing Holistic Neighborhoods on a City at Sea A cruise ship is effectively a "city at sea" with all the needs and considerations that an operating community requires with the added challenge of navigating a dynamic ocean environment. Be it food and beverage, entertainment, fitness, retail, rest and relaxation, wayfinding and transit, or overall balance of space usage, all aspects of daily living are in play. To realize the most compelling vacation experience possible, we are going to explore and design holistic neighborhood concepts that feature robust amenities and curated experiences contained within an integrated concept. Our focus will be on both the constituent elements and ultimate totality of architecturally-integrated, theme-driven, holistic mixed-use spaces that adapt throughout the day, resulting in spaces that guests will "never want to leave." Unreal Engine will be used as a real-time design/visualization tool throughout the design process and the rendering engine for the final deliverables.