Illustration

Degrees and Certificates

Courses

HSAP-815A: Konstfack H&S 1

Credits 3
Konstfack, or University College of Arts, Crafts and Design, is the largest art and design school in Sweden. Every year, over 900 students are enrolled in Bachelor's and Master's programs, Teacher Education classes and Professional courses. Konstfack is located in Stockholm, the largest city and capital of Sweden. Classes are held in the school's main building, an old telephone factory transformed by architect Gert Wingardh into a modernist structure. Konstfack boasts some of the best facilities available at an art and design school. The school is equipped with computer labs, woodwork and metalwork shops, screen-printing and textile printing facilities, weaving room, color workshop, graphics workshop, photo and TV studios, glassworks, ceramics workshop, and studios for sculpture and painting. Konstfack is a school with international character. It has exchange agreements with some 60 universities and colleges. Exchange students have the opportunity to interact and work with students from Sweden and 25 other countries.

HSAP-829A: London Ancient and Modern

Credits 3
This project comprises a spring term class immediately followed by 10 days in London. Students follow a given brief in the class, which focuses on the development and production of a California-centric project which focuses on the culture. Students work alone on their projects resulting in 12 individualized researched approaches. Students then showcase their projects to leading designers in London and host an exhibition of their work there. Students are graded at the end of the trip for their project work and class participation during term at ArtCenter and their participation and engagement overseas.

ILL-007: Advisement Workshop

Credits 0
Advisement Workshop is designed to help Illustration students determine what classes they should be taking the following term, assist students in selecting works to present for scholarship reviews, to discuss the outcomes of scholarship awards, and generally to give advice about career development. The instructor running the workshop will not only meet directly with students but also help to coordinate other Illustration instructors to do advisement as well.

ILL-009: Makers Lab Workshop

Credits 0
Makers' Lab is an illustration project-based workshop, connected to specific classes within the Illustration Design and Surface Design tracks. Guest presenters will offer insights into new techniques. Students will have the opportunity to learn and implement a variety of new skills, including Risograph printing, bookbinding, surface printing, silkscreen, heat press printing and more.

ILL-010: Digital Storytelling Workshop

Credits 0
In this workshop we will explore digital illustration tools and approaches to solving storytelling problems through research and reference. We will focus on digital painting software including Procreate, Clip Studio, and Photoshop. You must enroll to attend.

ILL-011: Vehicles & Environments Wkshp

Credits 0
What will the world look like when AI replaces life with machines? Learn what the Futurists are saying and design your vision of this world. You must enroll to attend.

ILL-012: Studio Visits

Credits 0
Live studio visits with the world's leading illustrators. You must enroll to attend.

ILL-013: VisDev TV Animation Workshop

Credits 0
Join Disney art director Sam Kallis and guest professionals from the animation industry to learn the television visual development process from pitch to production. You must enroll to attend.

ILL-014: Social4U

Credits 0
Contemporary artists are using and breaking with the norms of social media to differentiate themselves in the art market, promote their work and their shows, stay connected, build playlists and spread social change. The current world situation has put new restrictions on our day to day which can appear limiting, but this workshop will show you ways to propel your creativity forward for a truly dynamic social media presence.

ILL-015: Fashion Masterclass B Donovan

Credits 0
Fashion Illustration legend Bil Donovan of New York will teach an exclusive workshop for ArtCenter students over three consecutive Saturdays. Each day will be directed and taught by Bil, including his demos and critique. Students will work remotely from a live model and photographs. The first meeting will set up the process of analyzing the figure through the use of stylized shape and line. In the second, students will employ brush and ink techniques to communicate the figure based upon their first-week explorations. In the third, students will continue to explore shape and line through various media, pastels, ink, and crayon, in order to achieve a uniquely stylized fashion illustration.

ILL-016: Open for Business

Credits 0
This workshop is packed full of advice, practical information and inspirational dialogue about business. A new topic will be covered each week. Students will meet and hear from business experts as well as creative practitioners who have launched successful careers in Illustration. Practical information including tax guides, invoice templates, and platform recommendations will be covered in a weekly digital information sheet available to those who enroll. Topics covered will include: Business etiquette, the art of negotiation, ethics, project management and billing, small business management, contracts, bookkeeping, taxes, planning promotion, copyright, CV writing, press releases, promotion, social media, websites, entrepreneurship, e-commerce, and handling proposals for larger commissions.

ILL-017: Kite Workshop

Credits 0
Build and fly a kite of your own design under the mentorship of master kite designers George Peters and Melanie Walker of AIRWORKS STUDIO, Boulder, Colorado. Materials will be provided, either to pick up at the 1111 building or by mail. You will be able to apply your illustrations or designs to the surface of your kite. Students will learn the history of kite making, the role of contemporary kites used for communications and festivals, and how kites are used in interior installations.

ILL-018: Student Skills Workshop

Credits 0
Student Skills Lab is a 0 unit workshop for students who want to improve their skills. The workshop will provide demonstrations focused on drawing, painting, composition, and best practices. Student's are encouraged to bring class assignments to the lab, there will also be live models and demos to work on personal projects. There will be demonstrations every week and multiple examples available. There will also be opportunities for one on one support for students who sign up ahead of time.

ILL-102: Viscom Fundamentals 1

Credits 3
This course emphasizes methods of illustrating design concepts clearly and correctly, and of describing them to others in the same manner. Extensive and indispensable information is presented on techniques, correct usage of required tools, and how appropriate sketches and renderings can greatly enhance the communication levels in realistic working design environments, formal presentation, and interactions with modeling teams.

ILL-103: Communication Design 1: Primer

Credits 3
Course description and learning outcome: Fundamentals of messaging. Client/designer/audience. Concept and form. Image. Word. Symbol. Word and image exercises. Hierarchy levels. Generating powerful ideas. Public communication. Single message focus. Communication boot camp. Project types: Numerous exercises. Simple strong messages. Not about refinement, more about producing many concepts and solutions. Single surface communication. All b/w. Use of student photography. Scale changes: from posters to icons.

ILL-106: Perspective

Credits 3
Perspective theories were established during the Renaissance and are the crucial foundation of 3D drawing and painting, with direct applications in architecture, illustration, and industrial and environmental design. This class provides an introduction to and exploration of 3D perception and linear perspective systems that enable designers and illustrators to simulate 3D space on a 2D plane.

ILL-111: Type 1 (ILL)

Credits 3
This class focuses on the study and generation of letterforms, including analysis of basic alphabet categories, historical background, and rationale of individual letter-style characteristics.

ILL-113: Drawing Concepts 1

Credits 3
In this required first term drawing class students employ a variety of drawing materials such as pencil, charcoal, ink wash, and various papers to investigate the difference between representation and expression.

ILL-152: Comm Des 2: Info & Context

Credits 3
Course description and learning outcome: Messaging in different contexts. Design as: research/conception/form-giving/production. Research as catalyst for design ideas. Designing from a place of understanding (content, audience, context). Use of 2 contexts (ie.screen/print) /or audiences (ie. young/old)/ or formats (ie. poster/card). Use of modular division of space, simple grids. Use of color. Analysis of audience reaction and communication success or failure. Project types: 3 or 4 projects to give a variety of content types. One project with greater text component. Continuing emphasis on need for multiple ideas before designing.

ILL-153: Composition & Painting

Credits 3
This class explores the development of figural compositions expressing conceptual themes, the proportion and structure of the human figure, and light and its application to the human form.

ILL-167: Head & Hands

Credits 3
This class will study the gesture, sculptural aspects, basic structure and proportion of the head and hands through direct observation, value and analysis.

ILL-171: Portraiture

Credits 3
This class paints portraits in acrylic and oil. The models pose for two consecutive class sessions. For homework assignments, students are expected to develop the image, adding elements that support the character inspired by the visual impression of the model.

ILL-179A: Illustrating for the NYT

Credits 3
This class is designed as a bridge from art school to the real world. We will focus on assignments for all sections of The New York Times, and the concepts from those projects will carry over to all forms of editorial illustration for today's market. Students will expand their basic understanding of the role illustration plays in a daily newspaper, and explore a variety of illustration assignments (political, narrative, humorous, culture, lifestyle, news, human rights, environmental, and emotional/psychological) and learn to develop conceptual approaches to creating visual images that express the complex issues of contemporary life.

ILL-200: Type 3: Context

Credits 3
Type 3 asks students to apply what they have learned in Type 2 to particular contexts, allowing the individual nature of the project content and audience to start influencing and determining their typographic choices.

ILL-201: Contemporary Figurative

Credits 3
This course provides a comprehensive overview of figurative painting; students develop both painting skills and individual points of view. Students will paint in class, in addition to field trips to Los Angeles galleries and artists studios.

ILL-204: Analytical Figure Drawing

Credits 3
This class provides intensive study of human anatomy. Principles of foreshortening, development of visual memory, observation of gesture, visual viewpoint, and sequential figures in motion are addressed. Course material provides an overview of mainstream figural concepts in contemporary art, illustration, entertainment design and animation.

ILL-205: Background Painting Basics

Credits 3
The class shortens learning time by directly addressing painting issues overlooked by students and by addressing them using Photoshop techniques.

ILL-206: Viscom Fundamentals 2 ILL

Credits 3
The course will teach the student to work from reference to ideate and illustrate industrial objects (vehicles and props) as well as characters from researched source material such as a script or a book. Projects will be developed using the R.I.D.E. system: IDEATION techniques utilizing pen and marker, acrylic, mixed media, and Photoshop; DESIGN/DEVELOPMENT evolving from ideation by developing specific line work and value compositions; then EXECUTION of final images using both digital and traditional methods. Emphasis will be placed on form, value, shadow and detail. Upon completion of the course, students will have finished, well-executed illustrations supported by documented research and reference.

ILL-207: Sketching for Illustration

Credits 3
This course emphasizes drawing, painting technique, complex compositional considerations, and analysis of people and things for accuracy, understanding, and point of view.

ILL-208: Composition & Drawing

Credits 3
This course provides an introduction to figure drawing and composition for beginning students in all majors who want to develop sound drawing and observational skills. Anatomical observation focusing on an understanding of skeletal structure and musculature, as well as mechanical function and forshortening is highly stressed, and composition and lighting are highlighted during class discussions and demonstrations. Attention is given to the role of drawing in conceptual development (rough, comp, finish), and art history is used to contextualize in-class assignments. Non-Illustration students need approval from the Illustration Department before registering for the class.

ILL-209: Gouache Techniques

Credits 3
Heavier, and more opaque than watercolor, with great color saturation and ease of coverage, Gouache is one of the most versatile mediums for any Illustrator to master. Traditionally used for both quick ideation and finished pieces, Gouache has been used by top illustrators working in all subject matter ranging from children's books to entertainment artwork for decades. It's durability, ease of handling at any scale and vibrancy on the page are qualities this medium guarantees. Learn a variety of techniques for working beautifully and effectively from nature or in more controlled circumstances where high quality and a refinement of detail are required.

ILL-210: Intro to Maya & 3D Animation

Credits 3
This course introduces students to the fundamentals of character and motion-based animation, with emphasis on story, acting, camera and animation. Students will use the tools available in the Maya software package for the creation of CG animation. Topics covered include modeling, basic character set up, animation, shading, lighting and rendering. The fundamental concepts of digital animation and storytelling will be emphasized.

ILL-211A: Motion Design 1

Credits 3
Motion Design 1 is the first course where students learn how to bring their design to life in motion. Students will use their foundation learning outcome in typography, image based development and illustration studies to develop their creative suggestion before choreographing their solutions into animated form. Faculty will teach students the proper creative workflow as a motion designer from concept to final product. MD1 will feature a series of smaller in-class and homework assignments to build toward producing 2 larger term projects.

ILL-212: Comm Des 3: Narrative & Scale

Credits 3
Course description and learning outcome: Introduces narrative sequence through temporal or spatial means. Messaging in 3 moves or more (images, screens, pages, sentences) or in 3 dimensions. Media agnostic (students may choose an appropriate medium/method). Builds on CD1+2 but adds serial/multiple communication. Deals with series/stories/sequences/choices/transitions. Project types: Messaging in sequence. Multiple pages or screens. Image or language sequences. Storyboards. Interaction or navigation choices. More complex grids. Multi-page documents. Motion.

ILL-213: Painting Concepts

Credits 3
This course will teach students to expand their painting techniques beyond classical realist modes. Through a robust survey and exploration of materials, colors and applications, students will consider and apply the aesthetic and conceptual developments initiated by Modernism, Abstraction, Post Modernism and beyond.

ILL-214A: 3D Motion Graphics

Credits 3
3D Motion Graphics introduces 3-dimensional world into the motion design workflow by learning to design and conceptualize in Z space. Students will learn about modeling, lighting and render in various styles via series of in-class / homework assignments throughout the term in order to become comfortable with 3-dimensional design and animation workflow. Two major assignments are given in the course of the term. The first project will be to construct and composite a scene integrating 3D assets with live action scene. The 2nd project is to design and animate in 3D space with topics at the discretionary of the faculty.

ILL-216: Advanced Portraiture

Credits 3
The enduring need and success of the portrait lies in it146s ability to remain truthful and modern. This class digs in and works in contemporary ways, using photography, and video projection, with occasional live models as its source material. Emphasis will be placed on composition, cropping and innovation. Be prepared to work hard, master varying techniques, be expressive and lose your preconceptions of what a portrait should be! Expect in class demos, guest painters and a challenging project schedule. Pre-req: Portaiture or Color Theory

ILL-218: Intro to Fashion Illustration

Credits 3
Fashion is more influential than ever, and fashion illustration is one route to a great illustration career. There is much to learn. This class offers a thorough study of the most famous practitioners of great fashion illustration, concentrating on how drawing and painting style in fashion has reflected both culture and attitudes throughout the decades. Students will be working towards creating their own original fashion Illustration technique. Projects will be supported by field trips, guest lectures, demos, documentaries and guest faculty projects focusing on areas of specialization within fashion illustration, including beauty. There will be emphasis on developing fashion knowledge, awareness of evolving fashion culture, and analysis and prediction of trends. Class work will be analog and digital, with a specific online component. Students will work from live models and from reference materials.

ILL-219: Fashion Drawing 1

Credits 3
Drawing is the principal tool for fashion and surface design. It is skill that can be learned, and once acquired allows for instant recording and ease of communication of fashion and surface design concepts. Fashion garments take their form from the figure beneath-the figure provides the framework underpinning the architecture of the garments above-so critical to good fashion drawing is the ability to draw the figure-the 'fashion figure'-accurately and elegantly. This class will cover the skills involved in drawing fashion from the all-important correct drafting of the underlying 'fashion figure' to the depiction of the fully-clothed croquis displaying skilled rendition of a wide range of different garments and fabrics. Besides learning the techniques for drawing fashion, students will learn about the construction of garments, the terminology used in fashion design and construction and how to style the fashion figure for different markets. Classes will include the use of fashion models and industry speakers; garments and fabric samples will be available for demonstration.

ILL-220: Drawing Projects

Credits 3
This mid to upper class will focus in depth on combining concept with drawing skills. Focus will be on investigation and imagination and breaking the student out of familiar territory in areas of technique and approach. Assignments will be project based and exploratory with each student encouraged to develop an individualistic approach which advances their drawing repertoire while communicating ideas for future illustration assignment work.

ILL-221: Contemporary Ptg Practices

Credits 3
Students will be asked to consider the multitude of themes, aesthetics, and theories most relevant to Contemporary Painting within todays Art World. Art History will be examined in relation to how it is referenced in work as well as how cultural shifts have required it's re-evaluation. Painting assignments will emphasize the options afforded by Modernism and Post-Modernist developments.

ILL-241: Sketching for Entertainment

Credits 3
This course emphasizes drawing, painting technique, complex compositional considerations, and analysis of people and things for accuracy, understanding, and point of view aimed towards the entertainment industry.

ILL-247: Type 4

Credits 3
Whilst reinforcing and developing previously learned typographic skills, students are introduced to more complex content loads, text problems, working with grids, as well as issues relating to combining type and image. The importance of context is emphasized, of finding an appropriate typographic tonality for a given situation. Projects may range from complex information structures to more open pieces exploring the expressive potential of typography.

ILL-248: Craft Technique Surface Design

Credits 3
In this class you will learn to understand the advantages of digital printing through hands on experience working with the preceding technologies. Traditional methods of printing textiles use a template as a method of transferring a design onto a substrate. Techniques taught will include shibori, batik, relief block printing, brush repeats, photograms, and stenciling. In surface design it is also vitally important to develop and explore ideas thoroughly before starting work on the computer. The starting point for a design can come from many sources, from a personal idea or a commercial brief, and in either case thorough research is essential. In this class you will learn how to assemble and present your research ideas to industry standard while keeping the context of your design theme relevant to contemporary trends. There will be a substantial materials list for this class which you will be responsible for purchasing.

ILL-249: Typography 4: Motion

Credits 3
Type 4: Motion deals the necessity of the implementation and analysis of typographic use in the digital realm. It examines type families that are optimal for screen-based applications. This course also shows the relationship with typographic use in print-based applications but shows that there is a distinct messaging advantage when utilized properly within digital applications. (Cross-listed with GPK-251)

ILL-250: Surface Design 1

Credits 3
Modern technology has enabled great design to function across multiple surfaces. Everything from Stationery, paper goods, party ephemera and the gift market through to large format designs for wallpapers is now a canvas for imagery, original artwork, and the stylish use of color and pattern. This class is project based. Scale, color palette, design, pattern, trend, and topical themes will be covered along with production guidelines for manufacturing requirements and printing.

ILL-253: Image and Idea

Credits 3
An introduction to the conceptual strategies available to the visual artist, the crucial link between text and image, and creative approaches for giving visual form to abstract concepts and ideas. Particular emphasis is placed on rigor in matching form to content, risk-taking and non-literal thinking. Projects are aimed at building a strong conceptual skill-base with the flexibility and confidence to address conventional, emerging and future markets.

ILL-254: Inventive Drawing I

Credits 3
In Inventive Drawing 1, students study traditional life drawing & narrative composition in class, and practicecharacter drawing, design and composition as homework assignments. Studentslearn the specifics of character drawing and design, how to create personality and casts of characters. Students produce a large volume of observational work in class, then use skills gained to develop imagined characters at home.

ILL-255A: Design and Color for Animation

Credits 3
In this course students will learn the foundational skills of design and color theory and how to apply them to both storytelling and visual narratives commonly used in the animation industry. Students will gain an understanding of how and when to use design, lighting and color to not only create an Illustration but also how to utilize a combination of these elements to successfully drive a narrative in the service of good storytelling.

ILL-256: Creative Perspective

Credits 3
Students will take this advanced class to develop an understanding of the use of this drawing technique for the creation of realistic environments and backgrounds. Strong focus on rigorous drawing assignments

ILL-257: Character Jam & Monster Mashup

Credits 3
The design principles we will utilize in CJ&MM will have applications in animated films, illustration, games, toy design, comics, live action visual effects films, storyboarding, and commercials. CJ&MM is a fast paced, quick turn around, idea based, pencil / ink on paper concept class. It mimics the industry working process and your ideas will be assessed as if you were working with the client directly. We will concentrate on concept and execution utilizing a wide variety of source materials and applications. Context will be provided through historical, cultural, and genre awareness, from comic books through ancient Egypt. Highest priority will be given to structural validity and three dimensional thinking. If you think you might want a career in visual development for animated films, illustration, games, toy design, or live action films we will focus on the skill set that you need for these disciplines.

ILL-258: Digital Illustration

Credits 3
This is the digital design class that takes its students beyond the basics of digital illustration with Adobe Illustrator. The goal of this class is for students to delve into vector based illustration techniques and explore creative, new, and unique applications for Illustrator.

ILL-260: Illustration Design

Credits 3
The philosophies of twentieth and twenty-first century leaders in design provide a platform for the exploration of the merging of the aesthetics of graphic design with contemporary illustration practice. Strong emphasis on conceptual problem-solving approaches and a rigor in matching form to content. Projects are geared toward contemporary and innovative work able to address both traditional and emerging markets.

ILL-261: Illustration Design Lab

Credits 3
"Illustration Design Lab is an advanced illustration class that explores the range of image-making approaches available at the intersection of contemporary illustration and graphic design in a lab atmosphere. Drawing and painting, photography, typography and digital media serve as the basis for an exploration of the possibilities inherent in hybrid techniques and approaches available to the contemporary artist. Using models from graphic design, illustration, and fine art relevant to each week's exploration, students acquire a powerful arsenal of tools for contemporary image-making with infinite applications. The class will alternate between studio and computer lab, emphasizing speed, productivity and mobility across both traditional and digital media."

ILL-262: Color Collections for Surf Des

Credits 3
Learn to build directional and cohesive color palettes to underscore your designs and deliver more seasonal options for the marketplace. Color, like your style is part of your brand and this class will help you identify your direction for personal collections and enable you to professionally identify color trends and direction when doing commercial projects allowing for adaptation between the two. Historically, our geographic placement and design legacy in California is a lead style influencer globally. Deconstructing and building off this brilliant American west coast design heritage will be the starting point for this class.

ILL-263: Surface Design Lab

Credits 3
Surface Design Lab is a multi-faceted class that explores the range of approaches created at the crossover of graphic illustration and surface design in both a studio and lab atmosphere. Drawing, collages, painting, and typography techniques all serve as the basis for developing multiple approaches for surface design, including mobility across both traditional and digital media. Referencing both traditional and modern decorative arts and interior design plus today's graphic design and contemporary Illustration, students will build a powerful foundation for modern image-making with infinite surface design industry applications.

ILL-264: Comm Des 4: Identity Systems

Credits 3
Course description and learning outcome: Developing a graphic voice for client or message. Consistency of voice through different media/contexts. Importance of design as editing (research, content forms) and designer as author of content. May involve branding. More complex problems than CD 1, 2, 3. Media agnostic. Opens up to communicating solutions in print, packaging, motion, interactive, environmental, 3D. Project types: Longer more in depth projects, 1 or 2 per term. Possibility of student-generated projects aligned to their individual interests or in collaboration with work in another class. Maybe all students work on a different project. ie. A theme is given but they must develop/generate content themselves.

ILL-266: Sequential Design 1

Credits 3
Teaches foundational storytelling and design-based narratives. Students should be 2nd-3rd term standing.

ILL-267: Media Experimentation

Credits 3
This course introduces students to experimentation with various media and techniques, as well as with imagery and content.

ILL-268: Data Visualization 1

Credits 3
Today's data driven culture requires smart and effective visual solutions for the purposes of explaining often complex ideas and statistics. In this class students will study and explore a variety of tools, methods, and strategies for visually representing data. Student projects will demonstrate how to translate and communicate information into stunning visuals in an engaging, empathetic, and visually striking manner, utilizing principles of drawing, design, color, form, and imagination. An understanding of the principles of visual psychology and cognitive science along with graphic design will be included. Through this process your individual artistic voice will be developed into a unique and powerful communication tool that can be applied to project solutions in the DesignMatters concentration and beyond.

ILL-269: Storyboarding for Animation

Credits 3
Take a deep dive into the fundamentals of storyboarding for animation. Each week we will unpack an aspect of the process to tell great stories with memorable characters and situations: visual storytelling, character development, screenwriting basics, basic rules of cinematography, staging, acting, how to generate a ton of ideas, the flexibility to evolve, and collaboration. Assignments will include generating ideas, creating situations for stories, thumbnailing, beatboards, storyboarding entire sequences, working from script pages, pitching sequences, and addressing notes.

ILL-275: 4th Term Portfolio Review

Credits 0
The 4th Term Review is a a personal interview with the chair and/or key faculty or track advisor, at which time the portfolio is used as a basis for an evaluation that addresses 1) the ability to demonstrate an evolving comprehension of the departmental program learning outcomes as relevant to their current position within the curriculum 2) a clear discussion of student's immediate and long term career goals after graduation, 3) specific course recommendations by chair/faculty/track leaders for the remaining terms in support those goals, and 4) any specific questions and/or concerns the student might have pertinent to their education.

ILL-277: Digital Life

Credits 3
This new class teaches and refines the art of digital painting in an in class studio environment working from a live model or still life. Various techniques and a wide range of approaches will be demonstrated. Students will learn how this real life practice strengthens their digital painting ability even when they are working without reference. As a contrast homework projects will challenge the imagination and test the advancement of your skills.

ILL-281: Illustration Style for TV

Credits 3
2D flat graphic artwork is the hallmark of television animation. Artwork for TV is specific, linear, color blocked, original and the domain of the Illustrator. This class offers a TV oriented approach to layout, design, background painting, and character design specifically tailored to the needs of TV animation and production. The class will focus on stylizing environments and characters. Students will learn how to create environments specific to television and short cartoon animation and how to utilize techniques which achieve faster results, without sacrificing illustration design concepts. Students will work with a combination of traditional mediums, gouache, acrylic and inks, as well as Photoshop.

ILL-285: Inventive Costume

Credits 3
In this class students will learn advanced figure drawing of the clothed figure, starting with the basics of folds and drapery and progressing to in-depth research of clothing and costume from multiple historical periods, cultures, and social statuses. This course will explore costume choices within storytelling and in particular assess how costumes reveal the subtext that defines and supports a character's personality.

ILL-288: Animal Magic

Credits 2
Children's book? Editorial? Entertainment? This class is a must for all Illustrators: Learn to draw animals from life. Learn to draw animals in motion and in a natural habitat. Perfect the principles of dynamic drawing working from a menagerie of live animals, right here on the Art Center campus. Test your skills of observation, and your ability to be a silent and respectful observer while improving your drawing skills and your imagination in this unique class. Pre-requisite: Composition and Drawing

ILL-298: Photoshop Painting Fundmntls

Credits 3
Learn the step by step processes necessary in order to create a structured, imaginative, fluid yet realistic painting to a professional standard using an established and foundational series of steps which define key aspects of story and image emphasizing light, form, and texture techniques. Taught by an artist who is a well known industry name. Working knowledge of Photoshop needed. 3 units.

ILL-300: 5th Term Portfolio Review

Credits 0
The 5th Term Review is a required review of the student's cumulative integration and synthesis of learning as demonstrated through a portfolio presentation within the format of a personal interview. The 5th term placement allows both the student and the department representatives to assess the integration of fundamental analogue and critical skills and competencies at a pivotal juncture in the individual's academic process. This in-depth review acts as a gateway within the student's academic career, facilitating communication, feedback, support, and specific guidance and recommendations as the student moves into the crucial portfolio building and career alignment phase of the upper terms. The student portfolio is evaluated as to the ability to demonstrate an evolving comprehension of the department Program Learning Outcomes as relevant to their current position within the curriculum, and as an opportunity to address individual student concerns. The review is conducted as a personal interview with the chair and/or key faculty or track advisor, and uses the portfolio as the basis for an evaluation that addresses 1) the ability to demonstrate an evolving comprehension of the departmental program learning outcomes as relevant to their current position within the curriculum (see Review rubric), 2) a clear discussion of student's immediate and long term career goals after graduation, 3) specific course recommendations by chair/faculty/track leaders for the remaining terms in support those goals, and 4) any specific questions and/or concerns the student might have pertinent to their education.

ILL-301A: Consumer Products 1

Credits 3
In this class students will develop a 'Style Guide' of illustrated and designed assets for application to numerous products such as luggage, backpacks, toys, clothing and digital accessories. Class focus will be on Consumer Products for the entertainment industry and the gift marketplace. All aspects of Style Guide creation will be identified and exampled. Students will learn how to professionally identify trends and how to use market demographics to inform their designs. Students will develop color palettes, choose fonts, illustrate characters, icons, and create graphics, patterns and borders appropriate for the consumer product market. It is advised that students should be proficient with advanced skills in Illustrator, Photoshop and InDesign, as the assets created will need to work at both large format and small scale and be bult to professional production standard.

ILL-302: Type 5: Motion

Credits 3
Type 5: Motion deals the necessity of the implementation and analysis of typographic use in the digital realm. It examines type families that are optimal for screen-based applications. This course also shows the relationship with typographic use in print-based applications but shows that there is a distinct messaging advantage when utilized properly within digital applications.

ILL-305: Drawing for Illustration

Credits 3
Life drawing from the nude and clothed model makes up most of the in-class drawing exercises. Students work in pen and ink and explore other media including sculptural materials for individual expression. Twentieth-century art is presented as a means of understanding the range of possibilities of formal and conceptual relationships. The final project will reflect the interest of each student and help focus on artistic directions they may take in later terms. Personal expression is encouraged and students begin the process of finding their own artistic voice.

ILL-305A: The Art of Luxury

Credits 3
Major brands differentiate themselves by working with original artists and illustrators. Artwork is used on purses (Louis Vuitton), aclothing, scarves, and accessories (McQueen, Dior, Hermes, Gucci). This class will survey and analyze current trends and study the artists used. Class projects will require research, brand analysis, study and practice of techniques used, and the final creation of original artwork for application to a specified lineup of products. Fifth term and above.

ILL-307: Action Analysis

Credits 3
This class provides intensive study of human gesture and performance. The ability to make quick sketches that communicate the story, action, and performance with great clarity is essential for storyboard artists, animators, and character designers. This course emphasizes drawing, and covers observation and explanation of weight, movement, and clarity of the action pose.

ILL-308A: Sewing Lab X Surface

Credits 3
Learn to sew or advance your current sewing skills. Get help with your surface design and soft goods projects. Learn how to read and understand commercial patterns. Create your own designs by combining, adjusting and redesigning commercial patterns. This is a multi-level class. For beginners, design and make new projects. For advanced students, expand on existing surface design projects to create additional prototypes. Use CMTEL home sewing machines to sew fashion and interior design textile samples for application and prototyping.

ILL-309: 3D Layout

Credits 3
Students will learn how to create a sequence in CG animation, focusing on composition and cinematography, blocking, editing, and pacing. The skills covered in this course are not only at the heart of filmmaking in CG, but also used in Visual FX and live action pre-visualization.

ILL-310: Character Design 1

Credits 3
In this class students will learn all aspects of character design for feature animation, consumer products, and related industries. Detailed specifics concerning proportion, turnarounds, key poses, color usage, and layout will be taught to industry standard. All foundational drawing classes must be completed before advancing to this class.

ILL-313: A la Mode: Contemp Drawing

Credits 3
A La Mode is a course designed to expose students to the ways drawing can amplify their ideas. It is a crash course in contemporary applications for drawing. Students will be exposed to current artists who employ drawing at various stages of their process. Students will gain drawing mileage, but more importantly use drawing to communicate a concept. The projects will challenge students to take their drawings beyond the page using motion, sculpture, collaboration, and outsourcing. Students will be encouraged to explore digital, social media, and physical resources as tools to inspire and create unique artworks. 3 Units

ILL-315: Illustrative Storytelling

Credits 3
In this class students will learn to develop their storytelling skills, which are vital to all aspects of Illustration. Students will study examples detailing the sophistication and purpose of a visual narrative, from traditional illustration to present day interpretations. Students will learn classic compositional formulation in order to create pieces with meaning and context, enabling them to work successfully in the future when developing ideas, whether that is with an Art Director or while inventing a visual from a text for their own projects. Throughout the term, students will study narrative principles of gesture, abstract design, contrast, and focal points. Class assignments will emphasize a scenic and literal approach to storytelling. Students will read and work from various classic and modern texts that reflect a contemporary point of view.

ILL-316: Story in a Picture

Credits 3
The images in the majority of student entertainment portfolios are primarily descriptive. This can be appropriate for much concept design or visual development, but you are entering an industry based on narrative. Can you tell a story with your images? A large number of industry professionals have stated that they respond much more strongly to a sense of emotional involvement in student work. Story in a Picture is designed to put more story in your images. The class will provide compositional tools to create more focused eye movement and emotional content. Assignments will be both single and multiple images in whatever medium you are comfortable in. The class will offer situations, guidelines and some other help for your stories, but your images are going to do the story telling. Pre-requisite: ILL-253, Image & Idea (3 Credits)

ILL-317: Ocean Impact

Credits 3
In partnership with the Aquarium of the Pacific in Long Beach, Illustration students will explore ocean-based topics that impact both marine and terrestrial life, including climate change, rising sea levels, and animal extinction in the global ocean. Through a mix of visual media students will explore ways in which scientific data can be communicated through design and creative storytelling. Students must be fifth term or above.

ILL-318: Notorious

Credits 3
The portrait, be it a likeness or abstract, kind, or a commentary, is king in any illustrators portfolio in editorial, on book covers or entertainment character work. This class involves discussion of the enduring importance of the portrait, analysis of successful examples, and an exploration of various approaches and techniques. Students will create a variety of highly original interpretive portraits of todays famous faces from the worlds of music, sport, art, science, fashion and film.

ILL-319: Advanced Illustration Studio

Credits 3
This class is intended for upper term students and will focus on generating strong imagery while simulating the conditions of real-world illustration assignments. A main theme is for students to explore the common ground between assignment parameters and their personal artistic goals and sensibilities. A diversity of approach is welcome in this class, including illustrative, fine-art, photographic, or sculptural. Students will be challenged with a variety of projects designed to highlight specific concepts of visual communication. Students may choose to take this class with a view to create finished portfolio pieces from established methods, or they may take a more experimental approach with a view to explore alternative methods with more unpredictable outcomes.

ILL-322: Composition Painting and Film

Credits 3
This class will focus on three aspects of visual clarity and expression for artists who create images both moving and still. Beyond standardized compositional conventions, this class will stress critical visual assessment skills, image clarity, and image message. 3 Units

ILL-323: Wet Paint

Credits 3
In the course Wet Paint, painting is painting. There's no other art medium that maintains such a significant, yet ambiguous place in visual culture and human history. This course will investigate contemporary practices and current approaches to the art of painting locally, nationally, and globally, with an emphasis on examining work formally, philosophically, and from an historical viewpoint. Students will be responsible for developing their own body of work, preparing presentations, and participating in group critiques and discussions. There also will be weekly reading assignments and exercises to complete. Throughout, an attempt will be made to integrate studio practice and academic thinking into a composite whole. Wet Paint is a class taught jointly with Fine Art and Illustration faculty.

ILL-324: Jumpstart

Credits 3
Make great work and know why you are doing it. Jumpstart gives fifth term Illustration Design track students an early start on preparation for the demands and rigor of their senior graduating class: Portfolio Design Lab. Students will work in a highly creative studio atmosphere with multiple faculty and gain a clearer understanding of their own unique voice at an earlier stage, and will work on identifying and creating professional level portfolio samples that align that voice through media that translates to today's marketplace demands. Together we will explore the exciting range of available markets and career paths available after graduation, and develop an early career strategy to bring a self driven and informed focus to the upper term experience. Students will align voice to career path, and greatly benefit from an early introduction to professional portfolio practices. Students will also prepare for their Fifth Term Review within the structure of this course through the active development of their digital portfolio, gaining presentation skills through rehearsal well in advance of the Review. Working together with multiple faculty and utilizing feedback from their fifth term reviews, students will also identify a clear and effective curricular plan for their remaining terms, allowing them to polish necessary skill sets, innovate new samples identifying future classes and importantly, potential internships to help them achieve their goals.

ILL-325: Nude Body

Credits 3
A continuation of contemporary figurative painting.... Challenging and back in focus, representational painting is undergoing a resurgence of popularity. This course looks at new source material, both contemporary and historical and new perspectives on this classical subject taking influences from the medical, journalistic, photographic, and cinematic depiction of the body, in repose or in action. The development of a strong, adaptable skill-set will be emphasized.

ILL-326: RE-Presentation (DM)

Credits 3
In this class, students will develop visual and conceptual storytelling skills that speak to and about society as reflected from multiple perspectives. Students will be encouraged to push narrative boundaries and explore the nature of meaning and context from diverse points of view. In addition, students will study examples from a mix of visual narratives and in turn, analyze and learn to reconsider how to depict and represent the body through the exploration of a mix of visual narratives with multiple cultural perspectives including animation, comics and picture books. Drawing from models, examining videos, studying text and in class dialogue will be included in the process of image making.

ILL-327: Surface World

Credits 3
In this unique, project-driven class, students will work in a collaborative team on a project featuring surface design for the Beverly Hills Neiman Marcus department store window displays, to be installed September 2018. Students will learn to design interior space, and to apply pattern and surface designs to both theatrical display concepts and objects.

ILL-328: Data Visualization 2

Credits 3
In this course, students will further study and explore the field of data visualization, introducing motion and interactivity. Intermediate to advanced tools will be introduced including interactive dashboards (Tableau), interactive data visualizations (JavaScript like D3.js and/or R), and animated data visualizations (After Effects and Keynote). In addition to research and primary data collection, students will learn how to mash up data sets that uncover hidden insights, natural patterns, and reveal opportunities for complex problem-solving using data driven illustration techniques.

ILL-332A: Art for Fashion

Credits 3
In this course, students will develop a collection of clothing graphics. First, we will identify the target market, then perform visual research and create mood boards to represent this market and establish key themes. Further research will be refined into several areas of focus: Designers who relate to these themes; techniques that will elevate and expand our designs; and fabrics, finishes and garment shapes. This class will also involve hands on experimentation with crayon/ink/watercolor/drawing/and home printing methods to push and develop our hand skills. There will be some related expenses the student will be responsible for.

ILL-333: Style

Credits 3
This class teaches how style influences storytelling. Through research, analysis and hands-on application, students will apply various techniques, both traditional and digital to create a variety of styles as they relate to animated film and illustration. Strongly advised as a pre-req for the Visual Development class.

ILL-335: Intro to Textile/Surface Desgn

Credits 3
This class is an introduction to the surface design realm, for both interior design and soft goods use. The class is best suited to students who are interested in developing an understanding of this field and whose work and ideas exhibit a natural sense of style and design. Students will practice and learn the process of transforming their illustrations into successful surface design applications via a series of in class projects and homework assignments designed to build upon each other. The process of developing a design, creating different repeat systems, presenting different design approaches, building a collection based upon a theme and creating working color palettes will be covered. Final designs will be produced and printed large scale on fabric. There will be guest faculty designers from the industry and related field trips. There will be production expenses associated with this class which you will be responsible for.

ILL-337: Fashion Career Visits

Credits 3
Los Angeles is home to an exciting diversity of designers and new fashion companies. Students will visit designers and engage with them firsthand, in order to understand how current issues like sustainability and social responsibility are being tackled by the newest crop of LA entrepreneurs. Through a series of guided field trips and personal introductions, students will: Define the companies' philosophy; understand the client base; define aesthetic and conceptual bases for each company; and develop a complete understanding of the companies' manufacturing practices. Project work will be part of the final. The working list of LA visits includes Dosa, Oona Erlich, Spenser Nikosey, and Apolis.

ILL-338: Styling Concepts

Credits 3
This class will develop students' awareness of fashion, revealing its influence on design and understanding its central position in world culture. New design ideas invariably show up first in fashion: trends in color, shape, textures and materials as well as symbolic references to societal issues are often seen first on the catwalks of Paris, Milan, New York, London and Tokyo and then developed in other design arenas. Much of the visual progression of fashion design is underpinned by the continuous evolution of technology. The development of new materials and manufacturing methods, along with purely visual design aspects, form a continual flow of ideas from fashion to other design areas. Students will meet and discuss their ideas and projects with fashion and textile designers and will visit important design locations.

ILL-339: Graphic Design for Ent Arts

Credits 3
Paul Roger's graphic work for "The Incredibles" gave the movie part of its distinctive and highly influential style. Learn how to design and draw on graphic influences and understand how to employ themes from the historic and modern world of signage, logos and design history to your feature animation projects.

ILL-340: Color Trend for Surface Design

Credits 3
This course teaches applied color use for surface design (home décor, textile/printed fabric, soft goods/wearables). Projects will teach collection building for the seasonal consumer marketplace, how to work with trend/color forecasting, and sophistication in use of historical design as reference material. Students will learn production techniques for specifying color collections for manufacturing, industrial production guidelines for color control output and colorway file preparation, and how to present their projects to industry standard. Designing color palettes to a given theme, color "storytelling," effective methods of combining digital and analog processes, and color usage as relates to object and environmental application will also be covered.

ILL-345A: Information Design

Credits 3
This class is concerned with the processes and procedures of understanding and ordering complex data into useful and persuasive information tools.

ILL-346: On the Fence

Credits 3
"On the fence" is strictly a mural/ installation course (outdoor, indoor, window, wall) for illustrators and designers who were interested in large scale work. This is a fully collaborative group course with emphasis on large scale work, techniques, process, art direction and context. There will be several assignments covering a range of topics, which may include news, current events, ideas and awareness issues and students are to work to the given brief.

ILL-347: LEAP Symposium Publication

Credits 3
Make a book. Inspire the future. With the endorsement of the National Endowment for the Arts, LEAP: the New Professional Frontier in Design for Social Innovation will focus on the emerging career paths for designers in a social innovation context. The symposium includes a very dynamic brain trust of leaders: Allan Chochinov (Core77/SVA), William Drenttel (Design Observer), Lee Davis (NESsT), Robert Fabricant (frog), and Jocelyn Wyatt (IDEO.org), and we are expecting 100 people from various fields to join us as participants, grappling with the questions to help build a better future for artists and designers. We will be part of the dialogue. The event will take place on Thursday, September 19- Saturday, Sept 21 where students will have the opportunity to draw, photograph, write, make comics, and sketch. In this class, a select number of students will create an Illustration-driven publication about this new field of social innovation, addressing improved working conditions, education, and community development. The student team will create a downloadable PDF and print on demand visual journal that will be used to inspire social designers around the world.

ILL-348: Digital Ptg for Animation Prod

Credits 3
No career is complete without a thorough knowledge of Photoshop. This advanced course will explore techniques in digital painting as used in the entertainment industry. The course will encompass all aspects of the tool crib, the layers menu, filters, animation, typography, selecting process, cut and paste, 3D, and preferences. It will cover practical applications such as digital matte painting for both live action and animation, as well as digital drawing for layout and character design. Photoshop.

ILL-350: Digital Tools for Animation

Credits 3
This class is for mid to upper term entertainment students seeking familiarity with the newest digital tools currently in use in feature animation. Taught by a successful industry artist and published author, this class will focus on a project based emphasis tailored to individual student work and will be run workshop style via a 'hands on' method of learning the tools so they are applicable to individual student approaches and styles. Knowledge of these programs is an essential for the student looking to customize their work in order to maximize on industry opportunities upon graduation.

ILL-350A: Topic Studio for Surface

Credits 3
Topic studios address emerging trends within the industry. In each class Students will Illustrate, design and produce fabricated items for a collection based on a given theme. Themes include but are not limited to: 'The Art of Luxury' (silk scarf designs for the luxury goods market) and The Art of Sustainability (designing for an ethically conscious world) and 'The Art of Retail' (designing for the retail and hospitality industries)

ILL-352A: Maker's Lab

Credits 3
Makers' Lab is an Illustration project-based workshop, connected to specific classes within the Illustration Design and Surface Design tracks. Guest presenters will offer insights into new techniques. Students will have the opportunity to learn and implement a variety of new skills, including Risograph printing, bookbinding, surface printing, silkscreen, heat press printing and more.

ILL-353: Butterfly: Surface Design

Credits 3
Illustrate and design a custom Butterfly Chair sling seat cover! The original Butterfly Chair was designed in Argentina in 1938 by architects working in Le Corbusier's studio. Its curved frame forms a shape like butterfly wings. The cover was originally handmade in leather by a saddle maker. Your Butterfly seat cover will be made from upholstery grade canvas fabric and printed with your illustrated image or narrative pattern design. Class projects will require research, brand analysis and the final creation of original stylized artwork for application to a line-up of products including the iconic Butterfly Chair cover, a tote and an iPad cover. All tracks and departments are welcome. Prerequisites: Class entry level 5th term and above < or portfolio > .

ILL-354: Watercolor Concepts

Credits 3
An extensive exploration or how watercolors work. Using line, layering and fusion, the student examines figure, still life and landscape with transparent watercolor wash. In-class lectures on medium and materials cover paint, paper, brushes and process in the studio, and some assignments take place on location.

ILL-355: Dynamic Sketching for Illustra

Credits 3
Professional entertainment designers use all types of visual language to create. The goal of this class is to develop the students' ability to visually communicate, conceptualize, and express their creative ideas dynamically via stories and experiences. This gives designers and illustrators a tool to create new ideas and solve intensive problems through the drawing process. These are fundamental skills for designers working in the entertainment industry today.

ILL-356: Visual Development

Credits 3
This course focuses on quick sketching, editing, and pitching ideas geared towards entertainment design. The primary goal of this class is to provide students with a clearly directed methodology to facilitate the generation of non-derivative work and to familiarize students with the creative process as it specifically applies to the entertainment industry.

ILL-357: Children's Book Illustration

Credits 3
This class is designed to inform illustrators about the design, formatting and marketing of children's books, as well as the application of their individual talents to picture book illustration.

ILL-358A: RETHINK: Fashion Workshop

Credits 3
Illustration hosted TDS "Rethink: Fashion" with Product/Graphics/Illustration/Sewing Lab faculty. This TDS aims to mentor graduates towards the fashion/style world from the point of view of their individual major. Students will address a given fashion-focused brief according to the approach and understanding of their discipline. This class aims to disrupt the fashion norm through a radical new approach which emphasis design over traditional fashion application. This unique concept ( the production and design of style-related items and objects ) is exactly what fashion requires today and will be a pioneering idea in the development of " fashion " thinking and its relevance across all industries in the future.

ILL-359: Digital Landscape

Credits 3
Students will Paint at various locations; students will learn the principles of landscape painting. This will include traditional methods in gouache and acrylic, on location, as well as Photoshop enhancement techniques in the (lab) classroom.)

ILL-360A: Topic Studio

Credits 3
Each Topic Studio segment has a different course description. See the Department Chairs Office for more information.

ILL-361A: Illustration Strategies

Credits 3
Illustration Strategies is a dynamic studio and orientation course to help Illustration Design students make informed decisions in regards to career, professional goals, markets, portfolio, and curricular choices. Acting as a preparation and stepping stone for Portfolio Design Lab, this course takes a deep-dive into the wide range of markets available for employment after graduation, exploring the pros and cons of the realities of freelance, in-house, and entrepreneurial career paths. Comprehensive profiles of recent Illustration Design graduates complete a detailed career picture, clarifying where those grads find work and what that work looks like. Guest speakers provide further real-world context to multiple career options, all informing student market research and presentations, enabling students to make smart and informed decisions throughout their upper terms, and strategically preparing them for the challenges of Portfolio Design Lab and their graduating term. Students will complete a major portfolio project reflecting this clear understanding of career direction as they head into their upper terms. This is required fifth term class for all Illustration Design track students.

ILL-362A: Generative Design: Transmedia

Credits 3
This course will explore the ways in which new tools, technologies, and techniques are impacting the expanding field of graphic design. Students will use code to generate form, working with algorithmically driven type and image across screen, print, and space while examining how this approach to design is situated within historical, contemporary, and future contexts.

ILL-367: Character Design 2

Credits 3
Character Design 2 is fast moving, wide ranging, and challenging, with an emphasis on problem solving. Solid construction techniques, visualization skills, manipulating proportion and style for effect, designing for both 2D and 3D will be stressed. We will utilize a variety of historical and contemporary resources in developing unique and imaginative characters for specific applications in animation, advertising and toy design.

ILL-368: Sequential Design 2

Credits 3
This class furthers the design and sequencing skills from Sequential Design 1 with live-action incorporation in their storyboards. Students will have to shoot their subjects. Students can incorporate CG around the subject, but the subject has to be shot. The learning outcome is for them to get used to thinking and working outside of the confinement of their computers and dealing with doing auditions for a shoot and actually directing, but the end result are boards, not full blown animation. Students must be 4th term or higher. Highly suggested that Typography 3 have already been completed.

ILL-368A: Storyboarding 2

Credits 3
This course builds on the fundamentals learned in Storyboarding for Animation. Students will dive deeper into their investigation of character development, studying this through the history and evolution of Cinema. Through critique, students will continue learning how to generate original stories and create situations within their visuals, and will further refine their abilities to tell compelling stories, while exploring all aspects of story including comedy, drama, action, and musicals.

ILL-369: Smart Image/Social Impact(DM)

Credits 3
This course is designed for illustrators with an interest in making work beyond the commercial, introducing them to the politics of communication in making work for social impact and change. This is not a make-a-poster-for-your-favorite-charity-and-call-i t-a-day type class. Lectures focus on real-life issues, with discussions on ethics, theories, practices, and how illustration plays a role. Dynamic in-class exercises, field research, student presentations, and four assignments cover key areas of socio-visual communication. Assignments include: design within a specific cultural context, human rights, urban responsibility, and turning group and individual research into actionable images and ideas. Students are encouraged to work together areas of interest to them. This course is an introduction for illustrators who are considering a DesignMatters concentration.

ILL-370: Introduction to Matte Painting

Credits 3
Expands on digital and traditional skills learned in Landscape Painting. Students will understand how to make design choices in their work that reflect the requirements of the story or projects they are working in.

ILL-371: Inventive Character 1

Credits 3
Students will learn the basics of character through the understanding of story. Students will develop the ability to realize characters in a variety of mannerisms through drawing and painting. Students will do a 3-d mold of their character in the final weeks of the class.

ILL-373: Smoke Signals

Credits 3
This class explores the concept of improvised communication during times of disruption. Through a series of presentations and research, students will explore the history of low-tech and ingenious communication techniques devised and used internationally and throughout history, especially during strife. Students will adopt this as a theme for content and as inspiration for creative design solutions. The class output will reflect adaptive strategies in presentation.

ILL-377: Illustration for Publishing

Credits 3
Students will understand what is available to them in the marketplace in terms of publishing outlets, including editorial, children's market, consumer product guides for entertainment, book covers, and even self-publishing. Student will go through a series of short assignments that focus on work for one or more of these markets. A component of the class will be a longer production assignment of a first professional portfolio.

ILL-379: Illustration for License

Credits 3
Decorative products which utilize Illustration have altered the discourse of contemporary design. By refranchising figuration, decoration and the hands on process Illustration has reestablished itself in a new setting and a new market: The interior, either residential or commercial, on furnishings and on soft goods such as fabrics and wallpapers. Gain an overview of this emerging market, through the hands on development of a series of projects which will transform our illustrations from the 2 dimensional page to an environmental reality. There will be some materials and production expenses associated with this class that you will be responsible for.

ILL-379A: Ill for License: Surf & Skate

Credits 3
Decorative products that utilize illustration have altered the discourse of contemporary design. In this topic studio you will design graphics and prints for a skate deck and other items as part of a surf/skate collection, with marketing feedback from Quiksilver's Randy Hild, AJ Dungo, and other industry pros. Gain an overview of this expanding market, through the hands-on development of a series of projects that will transform our designs and illustrations from the 2-dimensional page to a shreddable reality. There will be materials and production expenses associated with this class.

ILL-380: Drawing Concepts 2

Credits 3
This course encourages students to expand their drawing sensibilities into areas of abstraction and expressive drawing. Development of personal, introspective image making is emphasized, as well as exploration of various media in experimental applications.

ILL-381: Imaginatomy

Credits 3
Even though most character development is done on computer, it is imperative for students to explore the 3-dimensional "common sense" of organic forms in a hands-on way. This class will explore anatomy and zoological similarities and differences in a variety of animals. By studying their mechanics, students will observe how levers and fulcrums function.

ILL-383: Idea Lab

Credits 3
Entertainment design, when inspired by observation and exposure through live research, transcends mimicry, giving birth to truly authentic design. Idea Lab emulates the working processes of conceptualizing for creative moviemaking. Students will engage in direct research: targeted field trips exploring the rich cultural fabric of Los Angeles; working with actors; and acquiring data from physical research and investigating literary sources. Then they will develop their research, creating style boards and imagery. There will be four project-based trips and a final.

ILL-384: Advanced Matte Painting

Credits 3
Picking up where Intro to Matte Painting leaves off, this class will prepare students to work in a real production environment for feature films, commercials, and episodics. Along with gaining additional practice in the art of matte painting-including photomatching and transformation of images-students will learn production-based workflow and layer management techniques to create perfectly organized, professional quality matte painting output. Class will work with Maya and include an intro to Nuke for animation. 3 Units

ILL-385: Pattern & Style for Surface

Credits 3
This class will introduce Surface Design students to the fundamentals of style and surface. Students will earn how to understand and dissect a contemporary trend that is capturing the market and the imagination of the world. By recognizing and identifying the key elements that form its language, and evolving a color palette that acknowledges past and present interpretations, students will build knowledge gained into the successful creation of a cohesive body of icons and textures for use in surface design projects. This class will be hands-on and involve several different substrates and processes. Students will be responsible for some expenses. 3 Units

ILL-385A: Pattern & Style: Vintage Coll.

Credits 3
This class will introduce Surface Design students to the fundamentals of style and surface. Students will earn how to understand and dissect a contemporary trend that is capturing the market and the imagination of the world. By recognizing and identifying the key elements that form its language, and evolving a color palette that acknowledges past and present interpretations, students will build knowledge gained into the successful creation of a cohesive body of icons and textures for use in surface design projects. This section of the course, "Vintage Collections," will explore the decorative arts and style periods of the 20th century, identifying key elements and patterns that have come to define vintage. Students will design motifs and patterns for cohesive Wallpaper Collections for exciting interior environments that evoke nostalgia, tradition, and kitsch. The class will focus on vintage inspired illustration and design as well as hands-on texture and substrate processes, including silkscreen. Students will be responsible for some expenses.

ILL-386: Paperchase

Credits 3
In response to electronic overload, the trend in the stationary and gift industry market has been to bring back meaning and eclectic beauty to art and paper. This Paper Goods for Surface Design class will capture the spirit of the personal touch by transforming stylized illustration and craft beyond the ordinary on stationary, journals, gift wrap, bags, tags, party accessories, cards, and more. The course will focus on cohesive paper goods collections using research, various printing techniques, upcoming trends, and modern themes.

ILL-387: Illustrated Journalism (DM)

Credits 3
Study visual and narrative devices used in comics, storytelling and journalism. Lectures focus on comic structure, how various artists visually capture real-life incidents and issues and turn them into compelling stories. Through in-class exercises and projects, students work with memoir, news events, adaptation and historical fiction.

ILL-391: Hist Env for Matte Painting

Credits 3
A thorough and integrated knowledge of history, both ancient and modern as it relates to costume, props and architectural styles is a must for any successful matte painter. Your success lies in authentic reconstructions and a truly accurate rendition of all details based on the understanding of the key design principles that define each era. The class commences with an exploration of depictions of ancient cultures, then contrasts that foundation with the modern period, ending with an opportunity to test your logic and imagination in futuristic scenarios. Pre-requisite ILL 106 (or FND 106), ILL 150 and ILL 359

ILL-392: Google Doodle

Credits 3
In this course, students will design a Google Doodle, or interrelated series of Google Doodles. Please note that members of the Google Doodle team will be visiting the studio over the course of the semester, briefing students on the real-world process of developing Doodles, and serving as guest critics along the way. In all cases, students will be asked to challenge the current limits of the Google Doodle, re-imagining and expanding the role that the Doodles could play in the world. For example: could Google Doodles encourage positive behavioral changes? promote products or services? organize political action? be customized by the user? be offered as a subscription? or something else? What might Google Doodles be like in the future? Students will have the opportunity to consider the whole Google Doodle engagement, from beginning to end-not merely the appearance of the logo, but the related animation (if any), whatever the Doodle links to (a game? entertainment? information?), and the call to action (if any). Open to upper term (5th term or higher) students in Illustration, Interaction Design, Entertainment Design, Graphic Design, and Advertising

ILL-393: Waking Dreams

Credits 3
For as long as humans have made art or told stories, the imagination and fantasy have played a role in how we communicate. This class offers students an opportunity to explore their own relationship to the fantastic in drawing, using various techniques and approaches. We will be looking at folk tales and Disney, the history of animals in art, and movements like Art Nouveau and Surrealism, as well as the use of fantasy in film, to launch our projects and in-class work.

ILL-394: Plot Twist

Credits 3
In this class students will learn new working techniques and brainstorming methods in order deal with the changes in art direction which often occur when working on a professional assignment. Students will get a taste of dealing with clients and their ideas that come "from left field." Here the client will be a spinning wheel, which determines a random, but relative request for each project. Students will learn to adapt, explore a new way of working, and practice fluidity of concept. Through the process of brainstorming and research, students will multiply their ideas while maintaining their artistic integrity. The result will be the greatest portfolio pieces you ever made.

ILL-396: Just Vibin: Des for Atmosphere

Credits 3
In this class students will design a wallcovering, a textile, and two related items for a hospitality environment, with an eye toward creating an immersive mood. Students will work with a selection of themes and create an identity which is harmonious and uplifting for digital events or socially-distanced gatherings. Our template will be Brooklyn's Ethel's Club, Proper Hotel, and The Jungalow. Guest artists from these projects will participate. Inspiration starts with Justina Blakeney, Nathalie Lété, and Sheila Bridges. "We believe that good design increases quality of life. We believe that creativity, not wealth, is the key." - Justina Blakeney

ILL-399: Entertainment Arts Proj Studio

Credits 3
The Entertainment Arts Project Studio provides students the opportunity to develop a personal project with an emphasis on advancing skills required for creating work for their graduation portfolio. These projects may address "gaps" in a student's portfolio, or may be used as an opportunity to focus in depth on areas of strong personal interest. Students will spend 14 weeks developing a body of work in an area of specialization i.e. storyboarding, character design, environment, visual development, etc. for presentation. Enrollment by application only. Must submit a completed Independent Study form to department by Friday, Week 13.

ILL-411: The Paul Smith Project

Credits 3
Designer Paul Smith now has 15 shops and concessions in the UK and 200 shops worldwide, in markets including Japan, Paris, Milan, New York, and Hong Kong. The business, still based in his native Nottingham, has turnover of £325 million. As chairman and designer, Sir Paul is still involved in every aspect of the business. Known for his positive outlook on business and life, Smith has become a key figure of the British fashion industry. Although he is an internationally celebrated fashion artist, Smith is known to have remained very much down to earth. He frequently visits his shops, talks to customers, and learns about his clientele's needs. Paul is also a fan of ArtCenter students, having hosted us at his headquarters in Covent Garden, London during our Study Away visits. This pandemic year Paul Smith has set a special project for us, one that he will be involved in and offer inspiration, feedback and critique. This is a unique opportunity to test your creative thinking by addressing a Project Brief given by one of the most innovative designers working today.

ILL-414: Advanced Cinematic Motion

Credits 3
Advanced Cinematic Motion is an advanced level transdisciplinary studies film course. Students from Film, Motion Graphics and Motion Illustration collaborate to create unique narrative solutions. The course will teach how to produce live-action green screen shoots and the proper methods of post-production development. Faculty will teach unique perspectives from a designer, director and a cinematographers point of view.

ILL-415: Background Ptg/Animated Films

Credits 3
In this class, students create story-driven images charged with emotional subtext, while focusing on art direction issues such as style, creating a tone or mood, portraying specific times of day or lighting situations. Through a linear process of thumbnailing, laying out, creating value study, color key and finish, students learn a reliable method for producing consistent results. All academic principles are visited and reinforced: composition, perspective, light logic, and color theory. Additional course material includes staging, atmospheric perspective, and painting technique. Emphasis is on storytelling.

ILL-417: Painting Projects

Credits 3
Through experimentation, research, making, and critical conversation, students will develop a body of work that generates and addresses their own questions about painting. Students will confront the material nature of paint and consider their work in an art historical context as well as being engaged with the contemporary dialogue in fine art. 3 Units

ILL-418: Exp Collection Surface Design

Credits 3
This class will investigate new methods and strategies for innovative collection development. Todd Oldham will lead the class with faculty Patrick Hruby. Projects will be team-based and involve experimentation and investigative studies which will teach new methodologies of idea and collection generation. Students will work in all manner of media, including digital, and projects will be realized using the Epson sublimation printing machine on various substrates. Pre Reqs: Advanced Photoshop and Illustrator, Illustration for License, Intro to Surface Design, Advanced Surface Design for Digital Print. Admission to class by portfolio review only. Details to be announced. 3 Units

ILL-421: Supersized

Credits 3
An ambitious, "hands on" learning experience that challenges the student, and breaks the traditional role of the Illustrator, in a workshop/team atmosphere. The process is collaborative and highly inventive incorporating real world projects and professional guest critics. Students will learn to develop a sense of possibility while taking sketch ideas through to 3D ideation and production. Field Trips to fabricators, and sources for materials will be explored. The course is broken into 3 distinct project areas: toy, object, environment.

ILL-430: Production Design Concepts

Credits 3
This seventh-term course focuses on understanding and applying the principles of Production Design and Art Direction that are commonly used in the development of animated movies. Emphasis is placed on creating images specific to visual development and storytelling for animation. Class acceptance will be based on portfolio and academic review of 7th-term students wishing to enter the animation industry.

ILL-441: Art Direction for Surface Des

Credits 3
Beyond Trend awareness there is analysis of pop culture which will serve to help you create and understand how new ideas are formed. In order to constantly innovate at brand level you need to develop and establish a mechanism for working with your own vision and articulating that alongside a historical understanding of culture, global influencers and the importance of observation. In addition you will learn to assemble a group of powerful images that tell your story with style and emotional impact.

ILL-445: Senior Projects

Credits 3
In this class students will learn how to produce professional grade illustration artwork for portfolio presentation commensurate with the highest industry standards and expectations. The class will be run as a professional studio, featuring in-class exercises and assignments, and incorporate professional guest critiques, resulting in the production of a series of illustrations created for assignments in accordance with professional deadlines. Sixth term and above.

ILL-446: Surface Design Senior Studio

Credits 3
Modeled on a professional working environment, this studio allows for Independent projects to be developed alongside collaborative professional critique and mentorship. This class is for upper term Surface design students who want to execute and professionally present a final collection and direction ready for graduation. NOTE: All prior lower term SD classes form the Pre Reqs for this studio and there is no admittance without them.

ILL-450: Adv Surface Dsgn Digital Print

Credits 3
New technologies have allowed the illustrator to evolve their work onto the tactile printed surface. The opportunity digital printing presents is enormous, and it is incumbent upon the illustrator to learn the mathematics and design of patterns as well as the programs needed to execute them. In this course, students will experiment with the principles and complexities of pattern, developing knowledge of the correct ratios and proportions necessary for the successful application of a completed surface design. Students will also gain the skills necessary to produce client-ready files for production. Throughout the course, the inspiring study of the globally influential visual vocabulary of California Modernism will inform students' design portfolio.

ILL-453: Portfolio Design Lab

Credits 3
A portfolio in some format is the essential tool for a job search, graduate school or grant application, or competition entry. Approaches to portfolio design have expanded over recent years to include a variety of media, traditional as well as non-traditional materials and approaches. Graduating portfolios range from the traditional to the digital, from still to motion, from unique one-of-kind collectible to mass-produced designs. Students learn how to manage content for maximum impact effectiveness. This course covers every aspect of portfolio planning and production, with particular emphasis on developing a marketing strategy for after graduation.

ILL-453A: Portfolio Des Lab Surface Proj

Credits 3
A portfolio in some format is the essential tool for a job search in the surface design fields. Approaches to portfolio design have expanded over recent years to include a variety of media, traditional as well as non-traditional materials and approaches. Graduating portfolios range from the traditional to the digital, and collections can be presented as a unique one-of-kind collectible to a range of mass-produced applications. Students learn how to manage content for maximum impact effectiveness. This course covers every aspect of portfolio planning and production, with particular emphasis on developing a marketing strategy for entry into the Textile and surface design Industry.

ILL-454: Application Studio

Credits 3
The illustrator as problem solver is a paramount requirement for success in the working environment. This class readies you to present your work in an industry specific manner. This class will assess your image creation and direction to date, commission new work and develop concepts utilizing your strengths by taking the finish through to final application in a professional manner for presentation in your 8th term PDL portfolio. Application Studio is designed for 8th term students who are enrolled in Portfolio Design lab concurrently.

ILL-455: Portfolio Design Lab Ent Arts

Credits 3
Portfolio Design Lab is both a portfolio building and a portfolio design class. It is your senior graduating class. This class will assist you in defining the personal direction of your work, the design and production of your graduating portfolio and collateral, and the presentation of your grad wall. Group discussions and handouts will help round-out your thinking about career choices after graduation, strategies for marketing and promotion, how to go about finding work, professional resources for support, and studio practices.

ILL-460: Entertainment Art Senior Proje

Credits 3
Students will spend 14 weeks developing a body of work in an area of specialization ? i.e. storyboarding, character, environment or matte painting for presentation.

ILL-466: Sequential Design 3

Credits 3
This is a very fast paced concept to final design sequencing class. It is a portfolio-building class comparable to the Advanced Graphic Studio (AGS) sequence. Students should be in their 6th-8th terms.

ILL-473: Advanced Motion Studio 8

Credits 3
Advanced Motion Studio 8 focuses on advanced levels of creative strategy utilizing all languages in design and motion. A more unique way of narrative storytelling for brand/identity development will be introduced in this stage of learning. Full languages of concept/storytelling/design/motion choreography/post-production will be implemented.

ILL-474: Bag-It! With Paul Frank

Credits 3
In this workshop led by Paul Frank, students will explore concept design and execution of a bag and ottoman collection based on a given theme. Topics covered: working from a concept, researching trends and influences, bag construction methods, fabric exploration and materials innovation, visual product storytelling, and collection development. Projects will include creation of a resource book, patternmaking, and developing an understanding of sewing techniques. For the final project, a completed bag and ottoman design, with one prototype of each, is required. Students interested in Illustration, graphic icons, accessories, apparel, and fashion design are welcome. Access to Sewing Lab equipment with assistance from instructor.

ILL-801A: Pop-Up Berlin

Credits 3
Pop-Up Berlin seeks to inspire students from ArtCenter to being a purposeful, meaningful dialogue with the citizens of Berlin. Students will be encouraged to design and produce inclusive, positive image and text based materials intended to bridge the widening cultural gaps between marginalized groups in both cities. The project has been inspired by Sister Corita Kent (1918-1986) who was an artist, educator, and advocate for social justice. She believed an Art Practice could be harnessed to inspire change. Her uplifting, modern poster designs brought current issues to the public. By acknowledging our glorious diversity through pop-up events featuring student produced Posters, Periodicals, and Products. Pop-Up Berlin is designed to direct our student's talents towards advocacy and inclusion. Students will research issues of diversity and inclusion with a society conscious mindset. They will design images meant to capture a viewer's attention. Throughout the Summer term in Pasadena, we propose to partner with ACCD's Archetype Press/HMCT to enable the students to produce ephemera in multiples. These items will be brought with us to Berlin and presented in innovative contexts throughout the city during the 2.5 week visit.

ILL-801C: New Eye on Berlin

Credits 3
Berlin, like its sister city Los Angeles, embodies the cultural triumphs that can occur when a society champions diversity and inclusion in its creative community. This year's project will focus on Die Brücke (The Bridge) movement. Throughout the Summer 2021 term at ArtCenter in Pasadena, we will partner with the HMCT and Archetype Press to enable students to produce a series of letterpress prints, as well as printed ephemera in multiples, based on the foundations of the Die Brücke movement. These items will be sent to Berlin and will be presented in an innovative gallery Pop-Up exhibition. Students will meet for conversation via Zoom with artists and designers in Berlin during the term.

ILL-801D: Eye on Berlin

Credits 3
Eye on Berlin seeks to inspire students from Art Center to begin a purposeful, meaningful dialogue with the citizens of Berlin. Students will be encouraged to design and produce inclusive, positive image based materials intended to bridge the widening cultural gaps between marginalized groups in both cities.

ILL-815A: Konstfack Studio 1

Credits 3
Konstfack, or University College of Arts, Crafts and Design, is the largest art and design school in Sweden. Every year, over 900 students are enrolled in Bachelor's and Master's programs, Teacher Education classes and Professional courses. Konstfack is located in Stockholm, the largest city and capital of Sweden. Classes are held in the school's main building, an old telephone factory transformed by architect Gert Wingardh into a modernist structure. Konstfack boasts some of the best facilities available at an art and design school. The school is equipped with computer labs, woodwork and metalwork shops, screen-printing and textile printing facilities, weaving room, color workshop, graphics workshop, photo and TV studios, glassworks, ceramics workshop, and studios for sculpture and painting. Konstfack is a school with international character. It has exchange agreements with some 60 universities and colleges. Exchange students have the opportunity to interact and work with students from Sweden and 25 other countries.

ILL-815B: Konstfack Studio 2

Credits 3
Konstfack, or University College of Arts, Crafts and Design, is the largest art and design school in Sweden. Every year, over 900 students are enrolled in Bachelor's and Master's programs, Teacher Education classes and Professional courses. Konstfack is located in Stockholm, the largest city and capital of Sweden. Classes are held in the school's main building, an old telephone factory transformed by architect Gert Wingardh into a modernist structure. Konstfack boasts some of the best facilities available at an art and design school. The school is equipped with computer labs, woodwork and metalwork shops, screen-printing and textile printing facilities, weaving room, color workshop, graphics workshop, photo and TV studios, glassworks, ceramics workshop, and studios for sculpture and painting. Konstfack is a school with international character. It has exchange agreements with some 60 universities and colleges. Exchange students have the opportunity to interact and work with students from Sweden and 25 other countries.

ILL-815C: Konstfack Studio 3

Credits 3
Konstfack, or University College of Arts, Crafts and Design, is the largest art and design school in Sweden. Every year, over 900 students are enrolled in Bachelor's and Master's programs, Teacher Education classes and Professional courses. Konstfack is located in Stockholm, the largest city and capital of Sweden. Classes are held in the school's main building, an old telephone factory transformed by architect Gert Wingardh into a modernist structure. Konstfack boasts some of the best facilities available at an art and design school. The school is equipped with computer labs, woodwork and metalwork shops, screen-printing and textile printing facilities, weaving room, color workshop, graphics workshop, photo and TV studios, glassworks, ceramics workshop, and studios for sculpture and painting. Konstfack is a school with international character. It has exchange agreements with some 60 universities and colleges. Exchange students have the opportunity to interact and work with students from Sweden and 25 other countries.

ILL-815D: Konstfack Studio 4

Credits 3
Konstfack, or University College of Arts, Crafts and Design, is the largest art and design school in Sweden. Every year, over 900 students are enrolled in Bachelor's and Master's programs, Teacher Education classes and Professional courses. Konstfack is located in Stockholm, the largest city and capital of Sweden. Classes are held in the school's main building, an old telephone factory transformed by architect Gert Wingardh into a modernist structure. Konstfack boasts some of the best facilities available at an art and design school. The school is equipped with computer labs, woodwork and metalwork shops, screen-printing and textile printing facilities, weaving room, color workshop, graphics workshop, photo and TV studios, glassworks, ceramics workshop, and studios for sculpture and painting. Konstfack is a school with international character. It has exchange agreements with some 60 universities and colleges. Exchange students have the opportunity to interact and work with students from Sweden and 25 other countries.

ILL-829A: London Ancient and Modern

Credits 3
This project comprises a spring term class immediately followed by 10 days in London. Students follow a given brief in the class, which focuses on the development and production of a California-centric project which focuses on the culture. Students work alone on their projects resulting in 12 individualized researched approaches. Students then showcase their projects to leading designers in London and host an exhibition of their work there. Students are graded at the end of the trip for their project work and class participation during term at ArtCenter and their participation and engagement overseas.

SAP-829A: London Ancient/Modern

Credits 3
London provokes and inspires. This Spring Term you will create a personal project based on a given theme and then in the Spring Break fly to London, where each day you will be immersed in the heady mix of style and culture high and low. Learn to think about these influences the way the British do. Everything is inspiration and you will get the opportunity to present your projects to some of the leading thinkers and tastemakers of this global, inclusive, and ever-changing international city. Come and see what all the fuss is about. Open to all majors with 3.00 GPA and above. Application for this class is by portfolio and interview only. Students will be responsible for related expenses.

SAP-831: The Berlin Collective

Credits 6
The Berlin Collective is a unique six-week experience, giving students the rare opportunity to share a working Studio in a major European city. The project is hosted by the Illustration Department, but will include students from a variety of majors, encouraging a truly transdisciplinary spirit. By Permission Only. 6 Cr

SAP-870: The Berlin Collective 2

Credits 3
The Berlin Collective 2 will be a one-of-a-kind, eight to twelve-week cultural immersion in Berlin, giving students a unique opportunity to share a collective studio experience in a major European city. It is intended to challenge the individual's ability for keen observation, comprehensive research, articulation of ideas, presentation skills and collaborative abilities, and expand cultural sensitivity and awareness. Each individual will explore Berlin through the lens of his or her own selected topic, fostering their ability to draw connections between new cultural experiences and ideas, and finding resonance within their own developing work. Accompanied by a curated blog presence, travel documentation and an exhibition at ACCD.

SAP-871: Berlin Coll. 2-Studio Vst&Res

Credits 3
The Berlin Collective 2 will be a one-of-a-kind, eight to twelve-week cultural immersion in Berlin, giving students a unique opportunity to share a collective studio experience in a major European city. It is intended to challenge the individual's ability for keen observation, comprehensive research, articulation of ideas, presentation skills and collaborative abilities, and expand cultural sensitivity and awareness. Each individual will explore Berlin through the lens of his or her own selected topic, fostering their ability to draw connections between new cultural experiences and ideas, and finding resonance within their own developing work. Accompanied by a curated blog presence, travel documentation and an exhibition at ACCD.

SAP-872: Berlin Coll. 2-Media Exlprtn

Credits 3
The Berlin Collective 2 will be a one-of-a-kind, eight to twelve-week cultural immersion in Berlin, giving students a unique opportunity to share a collective studio experience in a major European city. It is intended to challenge the individual's ability for keen observation, comprehensive research, articulation of ideas, presentation skills and collaborative abilities, and expand cultural sensitivity and awareness. Each individual will explore Berlin through the lens of his or her own selected topic, fostering their ability to draw connections between new cultural experiences and ideas, and finding resonance within their own developing work. Accompanied by a curated blog presence, travel documentation and an exhibition at ACCD.

SAP-873: Berlin Coll. 2-Cultrl Immersn

Credits 3
The aim of this class is to provide a better and deeper understanding of the German culture, the history of the country, and the mentality of its people. The testlab being based in the capital of Germany, a strong emphasis will be put on the very unique situation and position of Berlin in the past, in the present, and in the future. In order to take full advantage of the fact that we are "vor Ort," all lectures will be accompanied by extensive field trips. Thus, we will not only visit different museums, exhibitions or architectural landmarks but-as important-will experience the city, different urban lifestyles, and "practice" MOBILITY. Traveling, being outside the studio is part of the course. The class shall be as closely linked to the studio classes as possible in order to further help generating a solid research foundation for the final designs of MOBILITIES 2030.

SAP-874: Berlin Coll. 2-Gndr in Ger Cn

Credits 3
The seminar offers an introduction to German Cinema while approaching the films and historical issues from the perspective of feminist film theory. Students will develop the analytical tools for detangling the complex visual structures of gender (within but also beyond the films discussed in class). Together, we will examine the particular role of female figures in German cinema by considering the Lola figure. The course includes the discussion of the work of female directors such as Helke Sander or Doris Dörrie, and actresses such as Marlene Dietrich or Nina Hoss. It also introduces students to the theories of important German feminist film critics. During a session on pornography, it will be possible to schedule an excursion to the Berlin-based Porn Film Festival at the end of October, where the class would be able to listen to a lecture and discuss some pornographic films with their international directors. The course encourages students to take pleasure not only in seeing and discussing but also in writing about films (from a reader-oriented as well as critical position). Together we will develop a critical vocabulary in order to describe how gender structures are reflected through film.

SAP-875: LA/Berlin Poster Collective

Credits 3
Communicate LA to Berliners and communicate Berlin to Angelenos. This unique study-away opportunity combines project development and poster production in both cities, with the Berlin trip taking place over the spring/summer break 2015. This class challenges both artists and designers to create a series of posters/images that will then be hung throughout Berlin's city streets. There will be a pop-up exhibit opening in both cities and studio and museum visits in Berlin.

SAP-875A: New Berlin Collective

Credits 3
Fourteen week class - 12 weeks at Art Center, two weeks in Berlin during pre-Fall break This unique study-away opportunity allows students to experience the history and engage with the vital artistic culture of the fascinating European city of Berlin. Students will design and create personal travel journals of illustrations based on their experiences abroad.

SAP-876A: Head to Toe BERLIN Stu 1

Credits 3
This course will explore the design, fashion and textile industry in Berlin. Through field trips to designer studios, museums, input from guest speakers and studio work sessions, students will develop a collection of "head-to-toe" ideas in apparel, footwear and accessories. Through field trips to designer studios, museums, input from guest speakers and studio work sessions, students will develop a collection of "head-to-toe" ideas in apparel, footwear and accessories.

SAP-876B: Head to Toe BERLIN Stu 2

Credits 3
This course will explore the design, fashion and textile industry in Berlin. Through field trips to designer studios, museums, input from guest speakers and studio work sessions, students will develop a collection of "head-to-toe" ideas in apparel, footwear and accessories. Through field trips to designer studios, museums, input from guest speakers and studio work sessions, students will develop a collection of "head-to-toe" ideas in apparel, footwear and accessories.

SAP-876C: Head to Toe BERLIN Stu 3

Credits 3
This course will explore the design, fashion and textile industry in Berlin. Through field trips to designer studios, museums, input from guest speakers and studio work sessions, students will develop a collection of "head-to-toe" ideas in apparel, footwear and accessories. Through field trips to designer studios, museums, input from guest speakers and studio work sessions, students will develop a collection of "head-to-toe" ideas in apparel, footwear and accessories.

SAP-876D: Head to Toe BERLIN Culture

Credits 3
This course will explore the design, fashion and textile industry in Berlin. Through field trips to designer studios, museums, input from guest speakers and studio work sessions, students will develop a collection of "head-to-toe" ideas in apparel, footwear and accessories. Through field trips to designer studios, museums, input from guest speakers and studio work sessions, students will develop a collection of "head-to-toe" ideas in apparel, footwear and accessories.

SAP-878A: Vodafone Proj Berlin Studio 1

Credits 3
Vodafone is sponsoring this project at the Berlin studio. Students will be exploring the future of telecommunications looking at the years 2025-2030. This TDS includes 8 undergraduate students from Product Design, Interaction Design, Graphic Design and Environmental Design will produce vision-casting "connected futures" scenarios and concepts including hardware, software, wearables, IoT and interactive experiences. The results from the project will be shown in an interactive showpiece for Vodafone and ACCD to show publicly to the industry.

SAP-878B: Vodafone Proj Berlin Studio 2

Credits 3
Vodafone is sponsoring this project at the Berlin studio. Students will be exploring the future of telecommunications looking at the years 2025-2030. This TDS includes 8 undergraduate students from Product Design, Interaction Design, Graphic Design and Environmental Design will produce vision-casting "connected futures" scenarios and concepts including hardware, software, wearables, IoT and interactive experiences. The results from the project will be shown in an interactive showpiece for Vodafone and ACCD to show publicly to the industry.

SAP-878C: Vodafone Proj Berlin Studio 3

Credits 3
Vodafone is sponsoring this project at the Berlin studio. Students will be exploring the future of telecommunications looking at the years 2025-2030. This TDS includes 8 undergraduate students from Product Design, Interaction Design, Graphic Design and Environmental Design will produce vision-casting "connected futures" scenarios and concepts including hardware, software, wearables, IoT and interactive experiences. The results from the project will be shown in an interactive showpiece for Vodafone and ACCD to show publicly to the industry.

SAP-878D: Vodafone Proj Berlin Studio 4

Credits 3
Vodafone is sponsoring this project at the Berlin studio. Students will be exploring the future of telecommunications looking at the years 2025-2030. This TDS includes 8 undergraduate students from Product Design, Interaction Design, Graphic Design and Environmental Design will produce vision-casting "connected futures" scenarios and concepts including hardware, software, wearables, IoT and interactive experiences. The results from the project will be shown in an interactive showpiece for Vodafone and ACCD to show publicly to the industry.

SAP-878E: Vodafone Proj Berlin Culture

Credits 3
Vodafone is sponsoring this project at the Berlin studio. Students will be exploring the future of telecommunications looking at the years 2025-2030. This TDS includes 8 undergraduate students from Product Design, Interaction Design, Graphic Design and Environmental Design will produce vision-casting "connected futures" scenarios and concepts including hardware, software, wearables, IoT and interactive experiences. The results from the project will be shown in an interactive showpiece for Vodafone and ACCD to show publicly to the industry.

SAP-878F: Vodafone Proj Berlin Human

Credits 3
Vodafone is sponsoring this project at the Berlin studio. Students will be exploring the future of telecommunications looking at the years 2025-2030. This TDS includes 8 undergraduate students from Product Design, Interaction Design, Graphic Design and Environmental Design will produce vision-casting "connected futures" scenarios and concepts including hardware, software, wearables, IoT and interactive experiences. The results from the project will be shown in an interactive showpiece for Vodafone and ACCD to show publicly to the industry.

TDS-346A: Craft Workshop

Credits 3
This interdepartmental class will challenge the students to address a participating client project brief with craft-based solutions. Students will work individually and in teams. Clients will provide research and participate in mid-term and final presentation critique. Leading craft practitioners and artists will guest.

TDS-352: All You Can Eat-Food Invst/Ins

Credits 3
PROJECT DESCRIPTION: TASTE, LOOK, FEEL Primary Subject: A researched visual and literary investigation into the importance, delight and sensory value of food in our culture and throughout history. Create a new visual vocabulary based on direct experience of investigatory work by master chefs, artists, writers, and food photographers and stylists. Working and documenting via drawing and photography from direct observation and discussion in a collaborative space this class will unify the gastronomic with food play a la Lady Gaga or RATATOUILLE. Areas of study to include: Food writing, Food in Art and Photography, Food in Film, Food as Fashion, Food preparation and techniques, Individual approaches to cooking via several chefs, and food styling and photography.

TDS-450: SAFE NIÑOS: ENTERTAINMENT- DM

Credits 3
Every year, 6 million children across South and Latin America are burned from exposure to open flames, hot objects or fireworks. COANIQUEM, a nonprofit medical treatment center that provides free holistic treatment for burn survivors across South and Latin America, is challenging ArtCenter students to create new multi-media strategies for burn prevention messaging for children. In this studio, students will work together in transdisciplinary teams to build new worlds for burn prevention messaging, creating characters, environments, rules and stories. Students will let their concepts guide them to the best media to tell their story, whether through games, animated series, children's books, or other media. Stakeholders from COANIQUEM, experts on child development and professionals working in entertainment and media will join the studio to provide their expertise and guidance as students work towards a final delivery of a visual proof of concept for effective and entertaining childhood burn prevention messages. This project is part of a 10-year partnership between COANIQUEM and Designmatters at ArtCenter.

TDS-803: Culture/Craft-Seika Kyoto Unv

Credits 3
In this course a select group of students will experience Japanese culture and craft through a trip to Kyoto, a city as rich in it's history and tradition as it is forward thinking. Here students will participate in a series of hands-on workshops, lectures, and outings in cooperation with Seika University. Upon returning to ArtCenter, the students will use their newfound knowledge and insight to reexamine Southern Californian design. As a hybrid of Surface and Product Design, students will develop both a design pattern and home good product, with the unique opportunity to develop pattern and product side by side. They will also learn the history and tradition of textile design, and product development techniques with an eye towards cultural sensitivity and expression.